In this third game in Lookout's Zavandor fantasy setting, it's all
about dwarves. And mining. And gemstones. And other enhancements for the
mines that need to get developed further during the game to have full
4 different gems are the currencies in this game. However, when
collecting income you draw cards from 4 different mines (card stacks)
with each having its own distribution! The number of gems you earn
depends on the upgrade level of your dwarves. Gems are used to either
win new objects for their mine through simultaneous 4-way auctions, or
to enhance their mines, objects, and victory point count. Another
innovative part is that each object has to be upgraded to fully use its
benefits, e.g. a level 1 dwarf only gives you 1 income per round, some
level 3 dwarves give you 3 income.
On the King's way through the mountain, the requirements for
upgrading some special cards always change, and only the player who wins
the sapphire auction knows where the next turn will lead to. There are
shorter and longer paths to the Coronation Chamber, where the game ends.
The game lasts between 10 to 12 rounds.